SPACE - GLORY THROUGH CONQUEST

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REPAIRS


Description
1. The basic rate of repair is 1.02^nano * 1% of the hull (rounded up to nearest integer) up to a maximum of 6% hull per tick.
2. A space station ADDS another 2x the repair rate to the base ship repair rate, giving an effective 3x repair rate, to a max of 12% hull per tick.
3. Drall repair rate is always double that of other races, so is effectively 2x normally, and 6x when merged with a space station. The doubling of the repair rate is applied AFTER the cap is applied, so Drall ships can repair at higher than the capped amount for other species, given sufficient nanotech levels.
4. The Zeeb Overseer (unique), adds 4x the base repair rate on top of the ship repair rate for ships merged into a fleet with one. If there is less than 1 overseer per 20 ships, the bonus is reduced in proportion. The cap is 6% hull per tick.
5. The repair event occurs at the start of the tick, before combat.
Repairs